Loved the quick easy tutorial-- great for beginners!
I tried applying a material using a seamless image and a corresponding bump map. The result was the material image was applied to only various part of the model. I'm guessing it's because of the mesh-smooth operator. How do I make this not happen? I'd like to see the image wrap the entire object.
I feel like perhaps the answer is to have the mesh-smooth become a permanent action, I'm not sure. Any help would be appreciated.