I have a feeling this is not phong shaded , I render in the other platforms with same number of polygons and much better shading.
I am sure as a novice I do not know how to setup the rendering
First, convert your geometry to PolyMesh.
Once converted, select the 3D object and goes to Tools > Auto Smooth.
You can see in the preview I have already taken these steps.
All the best,
Kiefer from Exocortex
ABSOLUTELY FANTASTICAL!!!! I am so happy.
Thank you SIR!
Cannot get the auto smooth and polymesh to work
Any news fellows?
I am about to compute the level surfaces for all the known orbitals, so need to resolve this rendering issue. https://clara.io/player/v2/695a5963-8e56-4d1a-855e-c534eedd8ec9?wait=true has 90,000+ polygons so should be rendered terrific but I cannot see a difference.