I'd like to produce the above models using purely ThreeJS, but which geometries and math function to approach them?
I've scouted the internet high and low for the last 2 weeks but what I found doesn't match with what I want to produce. Tried using ParametricGeometry from studying other's code and ended up with Spherical Harmonics which I think isn't it either. Found one using Marching Cubes, but that isn't want I'm hoping for. And many other WebGLs using Java which defeat the purpose.
So I'd like for your help, to point me at a right direction?
Example: "in order to do this type of model, you got to produce it this way... and use this math function for this type of shape, but you got to understand this and that formula..."
Many many thanks in advance!